Bardzo prosty, z prosta grafika, niezbyt wiernie oddajacy rzeczywistosc ale wielka zaleta jest to ze jest on calkowicie darmowy i pozwala wyrobic siobie podstawowe odruchy i reakcje.
New with FMS 2.0 Beta 7
- Full 3D collision dectection with all objects on the landscape
- Many new models
- Many new landscapes
- New installation routine (in three languages)
- Translated user interface with 18 languages
- “Hidden dialog windows” error removed
- Models can’t rotate into the ground anymore
- Thermal with adjustable strength
- Vario display for soaring
- Winch strength is adapted to every model
- More stable flight calculation (more independent from cpu clock frequency)
- Reload of models during flight (without initialisation)
- Improved camera settings for “Chase camera” mode
- Reload function for landscapes
- Seperate channel- and keyboardmapping for helis and airplanes
- New driver (32-Bit-VXD) for ppm serial- and parallelport interfaces
- Serial PIC interface (Windows 2000 compatible !!!)
- New calibration routine for radios
- Calibration routine for joysticks, with center-trim
- Visible menu in fullscreen-mode (hideable with key F12)
- Selectable colordepth (16-bit or 32-bit) in fullscreen-mode
- Automatic saving and loading of all settings
- Check on the DirectX version
- Sound-volume changeable
- Small delay before “Auto-initialization”
- Mipmapping of the textures (no nervous pixels on the horizon)
- English manual
- Improved controlls for the pilot position
- Preview for the models and landscapes
- Texture-mirror problem with DirectX RM files (.x) corrected
- Many smaller or internal errrors and problems solved